DougBot is a revamp of the CletusBot for Minecraft. Cletus failed. He was a Java bot, and he was not successful. With Doug, I am hoping to convert to Bedrock and push the boundaries of this concept to make a minecraft bot that will actually play and interact.
- CommandParser: regex-based parsing for follow, stop, go, chest, craft, mine, give, attack, look commands - Commands converted to high-priority tasks in the brain's queue - AI prompt now includes real-time context: current action, health, nearby players, hostiles, time of day - Doug answers "what are you doing?" truthfully based on actual state - Player commands get personality-appropriate AI acknowledgments - Brain's wants_ai_chat signal wired for unprompted chat Supported commands: "Doug, follow me" → follow_player task "Doug, stop" → stop task "Doug, open that chest" → open_chest task "Doug, sort the chest" → sort_chest task "Doug, craft a pickaxe" → craft_item task "Doug, mine some stone" → find + dig task "Doug, attack that" → attack_nearest_hostile task Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .claude | ||
| bridge | ||
| dougbot | ||
| .env.example | ||
| .gitignore | ||
| context.md | ||
| personality-traits.md | ||
| requirements.txt | ||
| run.py | ||