dougbot/bridge/src
roberts 513507e941 Smart crafting: walk to table, check materials, report results
Bridge craft_item now:
- Fuzzy-matches item names (wooden_pickaxe, wood_pickaxe, etc.)
- Searches for crafting table within 32 blocks
- Walks to crafting table if found but not close enough
- Checks if materials are available
- Reports specific failure reasons to chat:
  "I need a crafting table" / "I don't have the materials"
- Reports success: "Done! Crafted 1 wooden pickaxe."

Brain now:
- Reports craft success/failure to in-game chat
- Reports any HIGH priority task failure to chat
- Handles craft_item as async (waits for pathfinding + crafting)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 13:53:48 -05:00
..
actions Phase 1+2: Doug connects, chats, brain loop (movement WIP) 2026-03-30 10:30:39 -05:00
utils Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
world Phase 1+2: Doug connects, chats, brain loop (movement WIP) 2026-03-30 10:30:39 -05:00
auth.ts Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
client.ts Phase 1+2: Doug connects, chats, brain loop (movement WIP) 2026-03-30 10:30:39 -05:00
index.js Smart crafting: walk to table, check materials, report results 2026-03-30 13:53:48 -05:00
index.ts Phase 1+2: Doug connects, chats, brain loop (movement WIP) 2026-03-30 10:30:39 -05:00
protocol.ts Phase 1+2: Doug connects, chats, brain loop (movement WIP) 2026-03-30 10:30:39 -05:00
ws_server.ts Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00