DougBot is a revamp of the CletusBot for Minecraft. Cletus failed. He was a Java bot, and he was not successful. With Doug, I am hoping to convert to Bedrock and push the boundaries of this concept to make a minecraft bot that will actually play and interact.
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roberts 513507e941 Smart crafting: walk to table, check materials, report results
Bridge craft_item now:
- Fuzzy-matches item names (wooden_pickaxe, wood_pickaxe, etc.)
- Searches for crafting table within 32 blocks
- Walks to crafting table if found but not close enough
- Checks if materials are available
- Reports specific failure reasons to chat:
  "I need a crafting table" / "I don't have the materials"
- Reports success: "Done! Crafted 1 wooden pickaxe."

Brain now:
- Reports craft success/failure to in-game chat
- Reports any HIGH priority task failure to chat
- Handles craft_item as async (waits for pathfinding + crafting)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 13:53:48 -05:00
.claude Phase 3: Task queue, behavior engine, trait-driven decisions 2026-03-30 12:48:15 -05:00
bridge Smart crafting: walk to table, check materials, report results 2026-03-30 13:53:48 -05:00
dougbot Smart crafting: walk to table, check materials, report results 2026-03-30 13:53:48 -05:00
.env.example Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
.gitignore Fix chat, brain stability, MariaDB reconnect, suppress warnings 2026-03-30 12:33:17 -05:00
context.md Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
personality-traits.md Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
requirements.txt Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
run.py Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00