DougBot is a revamp of the CletusBot for Minecraft. Cletus failed. He was a Java bot, and he was not successful. With Doug, I am hoping to convert to Bedrock and push the boundaries of this concept to make a minecraft bot that will actually play and interact.
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roberts e6d4c8d377 Add equip/inventory commands, report results without AI
New commands:
- "Doug, equip your sword" → equips item, reports "Equipped sword."
- "Doug, what do you have?" → lists actual inventory items
- "Doug, check your inventory" → same

Key change: command results now report DIRECTLY to chat without
going through AI. No more hallucinated responses about items
Doug doesn't have. Commands execute → report real result.

AI is ONLY used for conversation, not for task responses.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 17:18:41 -05:00
.claude Phase 3: Task queue, behavior engine, trait-driven decisions 2026-03-30 12:48:15 -05:00
bridge FIX COMBAT: swing_source='attack' required for damage registration 2026-03-30 17:05:57 -05:00
dougbot Add equip/inventory commands, report results without AI 2026-03-30 17:18:41 -05:00
.env.example Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
.gitignore Fix chat, brain stability, MariaDB reconnect, suppress warnings 2026-03-30 12:33:17 -05:00
context.md Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
personality-traits.md Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
requirements.txt Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
run.py Phase 1 complete: Doug connects, chats with personality 2026-03-30 02:03:25 -05:00
test-combat.js Major overhaul: combat fix, smart brain, Ollama stability, crafting 2026-03-30 16:07:23 -05:00
test-craft.js Major overhaul: combat fix, smart brain, Ollama stability, crafting 2026-03-30 16:07:23 -05:00