## 0.1.10 * [add new types export (#49)](https://github.com/PrismarineJS/node-vec3/commit/9a3c259a361de7b6053c5e60ac70ba8ce658aeb0) (thanks @zerozeynep) ## 0.1.9 * [Add methods, fix .equals (#46)](https://github.com/PrismarineJS/node-vec3/commit/c6b94c4289cfba5fc460bed99d112cec85fe1cf3) (thanks @szdytom) * [Add command gh workflow allowing to use release command in comments (#45)](https://github.com/PrismarineJS/node-vec3/commit/8675f8ecf6065278c0d1f889a585a5febf446cc0) (thanks @rom1504) * [Update to node 18.0.0 (#44)](https://github.com/PrismarineJS/node-vec3/commit/358445025ff7d558c8f3fddec2d5786c8c468db5) (thanks @rom1504) * [New publish workflow (#38)](https://github.com/PrismarineJS/node-vec3/commit/ed6ba10a9b3d163f5c1ee8cb1b78108296b98477) (thanks @KTibow) ## 0.1.8 * fix some typescript stuff * new methods: rounded, round, multiply, and divide ## 0.1.7 * fix standard not being a dev dependency ## 0.1.6 * add distance squared (thanks @TheDudeFromCI) * fix typings (thanks @iczero) ## 0.1.5 * normalize() : like unit() but do not create a new vector (in-place) * dot(other) : return the dot product of the vector with other * cross(other) : return the cross product of the vector with other ## 0.1.4 * add typescript declarations * add more methods